![]() Both Sadie and Sam are compelling yet highly flawed protagonists this is not a novel for those seeking a story with consistently likeable characters (they definitely think, say, and do things that you wish they didn’t). I’ve always been drawn to novels pitched as a love story sans romance, and Tomorrow, and Tomorrow, and Tomorrow captures the complexity and intensity stories of lifelong friendship deserve. And what follows is a career as game designers that sees them become veritable stars. ![]() That is, until eight years later when fate throws them together once more on a crowded train platform. ![]() But as with many childhood friendships, a misunderstanding pushes them apart, details fade with time, and eventually they lose touch. For a brief and glorious time – they’ll recall it fondly for the rest of their lives – they escape, in perfect harmony, into a world where the right way to proceed is clear and you can always begin again. What begins as two bored kids – one a patient, the other a visitor – sharing in video game strategy and prowess develops into a unique and transformative friendship. ![]() ![]() Sadie and Sam’s lives intertwine when circumstance sees them meet in the games room of a hospital in the late 1980s. ![]()
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